AI Insights · Timothy · October 2022
Top 5 Dynamic Games Performance in Dominican Republic - Q3 2022
Discover the performance trends of the top 5 dynamic games in the Dominican Republic for Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the Dominican Republic saw notable performance from the top 5 dynamic games on a unified platform. Here’s a closer look at their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
Roblox from Roblox Corporation experienced fluctuations in weekly revenue, peaking at around $10.6K in mid-August. Weekly downloads showed a significant upward trend, reaching approximately 30.1K in early September. The game also maintained a strong weekly active user base, increasing from around 528K at the start of the quarter to 585K by the end of September.
Gardenscapes by Playrix saw a steady increase in weekly revenue, peaking at $5.5K in the first week of September. Weekly downloads varied, with a high of about 4.5K in early August. The game’s weekly active users saw a gradual decline, from approximately 39.5K at the beginning of the quarter to 35.2K by the end of September.
MLB 9 Innings 24 from Com2uS Corp. had a mixed performance in revenue, peaking at around $3.6K in late August. Weekly downloads were relatively stable, reaching a high of about 4.9K in early August. The game maintained a consistent active user base, hovering around 12K throughout the quarter.
Lords Mobile: Kingdom Wars by IGG.COM showed growth in weekly revenue, hitting a peak of $3.2K in the last week of September. Weekly downloads saw a significant increase, reaching approximately 6K by the end of September. The game’s weekly active users also rose considerably from around 17.8K at the start of the quarter to 26.4K by the end of the period.
Homescapes by Playrix had fluctuations in weekly revenue, peaking at about $2.7K in the last week of September. Weekly downloads showed a declining trend, from around 6.4K in early August to 2.7K by the end of September. The game’s weekly active users decreased from approximately 83.2K at the beginning of the quarter to around 71.6K by the end.
For more detailed insights and data, visit Sensor Tower.